France (+02:00) English, Spanish, French
Experience in delivering immaculate unity game development solutions that can serve your wide spectrum of spectrum of audiences. You can hire me in order to own a gaming application or solution that can be deployed over different platforms including iOS, Windows, Android, and more. I can deliver 2D and 3D unity development solutions, which are of extremely high-quality and loaded with incredibly engaging features. My services are available in various genre and backed with rich experiences, error-free coding, and advanced technologies. Hence, all you receive is a super-performing, fully-functional, and brilliant app that even your competitors will proud of.
Brainsmiths Labs | Jan 2017 - Present
Working as Senior Unity3D developer to develop 3D games. Games that can be accessed through web browsers over PCs and compatible mobile devices. I use Unity to make great user experience with appealing design and matchless performance. My responsibility is to deliver quality filled experience to the users. I also gained deep expertise to develop and deliver precise entertainment games that are compatible for all devices.
Cyber Infrastructure Inc. |
Aug 2015 - Jan 2017
Experience developing standalone game tools. Knowledge of asset pipeline architectures and game engines. Experience with Perforce or other version control systems. Experience with Oracle or other relational databases. Strong programming skills in C#, C++. Expertise in Unity3D. At least 2yrs in F2P games. Rich portfolio that includes numerous examples of web, mobile, interactive and application work.
Hidden Brains Infotec |
Oct 2012 - Jul 2015
Working as a Unity Developer, I am responsible for planning and implementing game functionality, building the game code, identifying bottlenecks, and ensuring the quality of the finished product. I also build patches and install game updates.
Dec 2010 - July 2012
Primary responsibility was to Meeting with the design team to discuss gaming ideas and specifications, Establishing strategy and development pipelines, Planning and implementing game functionality, Transforming design ideas into functional games and Designing and building game codes.
AmWINS Group |
Jan 2008 - Nov 2010
Working closely together with development team to identifying and fixing code errors and game bottlenecks, testing game functionality and theme dynamics, ensuring products conform to high industry standards, designing and building game patches and upgrades.
I have created several multiplayer games using UNITY's own multiplayer feature as well has servers like GameSparx and Photon. Experience of creating multiplayer games like shooting games, quiz games, strategic games etc.
Use Unity’s AR Foundation package to create applications for iOS and Android platforms where the real and virtual worlds collide.
Created high-performance applications for platforms like Samsung Gear VR, Google Daydream, and Oculus Go. Mastered functionality for gaze-based triggers, controller tracking, locomotion, object manipulation, and UI implementation.
Awesome mentor! ------------------- 81
Pretty good -------------------------- 7
Could've been better ----------------- 0
Needs improvement ----------------- 0
Unsatisfactory ------------------------ 0
Jan 2, 2018
David Turner provided everything on time and was very cooperative.
Jan 14, 2018
He did great work, demonstrated skill and understanding. Enjoyed working with him.
June 2, 2018
David Turner is very talented programmer and I hope we can work again in the future.
Indie game developers are raised upon the various possibilities available in the developing mobile gaming market. But those gaming startups suffer numerous difficulties when creating and updating games. One recurring theme with mobile developers is necessary to seamlessly transition users among devices (smartphones, consoles, tablets) and modify the game look and logic without using a full app update.